It's my brother's birthday today :).
But Nytwalk is also beginning to celebrate a birthday of sorts as it's approaching it's cut off point for a Demo! You'll be able to dive into your own imagination and see all the crazy things you wish, or fear were real...
You'll be joining Coredlia and the unnamed boy up till they make the transition into the next world, and hopefully you'll enjoy it, however in preparation for the release of this demo, the team is going to need a HUGE marketing boost, so if you guys can kindly spread the word of us, that would honestly be great.
So for the "next world" I'd set up a poll on Twitter to establish what kind of environment would be the most creepy for you and the majority of those who voted said that the abandoned warehouse could definitely give them thrills. That's not to say that other options and worlds won't come into play later, I've already written up some concept art for members of the candy kingdom... The kingdom overrun by brainless and demoralised... Zombies basically.
So I've left a poll here for you guys to have your say, and feel free to share and comment. Especially comment, because you guys sometimes have the best qualitative words that really help with ideas and game developing. Even Jerry is speedily coming underway.
Speaking of Jerry, a bunch more assets are going to be coming in to accommodate the second arc or section of the visual novel, so be prepared to see those sometimes this week.
I can see Nytwalk having 3 endings, and two of them will not end nicely. The demo will not have an ending at all but you will be able to get a taste of the game. I won't tell you the mechanism by which you can get a "good ending", hopefully you'll find it out yourself ;).
Good morning everyone :)
Morning you ask? It's because I'm still recovering from the ending of a particularly stressful book that I finally finished a few hours ago after I let myself some downtime to escape from my responsibilities. Don't mind me as I pick up he pieces of my shattered mind and cry for being born on earth :).
But nevermind me, Nytwalk has fantastic news as - yes - I HAVE actually been working steadfastly on it's development and marketing. I must say Instagram squad is thriving.
NYTWALK HAS A SPONSOR!
Yes that is right my brethren, Nytwalk has a sponsor :). A cool guy who goes by the name of Connor Linning and has generously given us a plentiful supply of royalty free music, so if you want to check out examples of the tunes that you're going to hear in the game, (and in related works such as Youtube videos) Why don't you go and take an early sneak peak at his Bancamp profile? At: https://connorortlinning.bandcamp.com/.
And also, this crazy talented individual is in the midst of created an almost equally as crazy amazing RPG game called "Towards the Pantheon" So why don't you check out it's progress on it's twitter page that frequently posts updates (http://towardsthepantheon.tumblr.com/)? Or even visit: www.towardsthepantheon.com yourself? Honestly I'm really looking forward to it's release. Here are a few screenshots from the game:
How have you all been? Straight off the bat, congratulations to everyone who recently received their GCSE or A-Level results. To clarify for my overseas audience, GCSEs and A Levels are English education certificates. Similar to the International Baccalaureate. Apologies to my American viewers, I'm not too learned on your education system. Either way, I hope you all achieved the grades you wished for and deserved.
It's been two months and an adventurous Summer Holiday (That is drawing to a close here in England) -Since we've got together to read another blog post. My fault, but no one has been lazy this holiday! I've received a bunch of great work. One of which is one of the headers above given by Allison, a new member of the team. Her recent work has been making social media logos and backgrounds that you may have seen around the website. But if you want to get the full scope, why don't you head over to Switch's Facebook, Twitter, Youtube and Instagram and leave a few likes since you're there. And you might as well follow and subscribe?
Even if you don't, at least visit for the art. Trust me, it's worth it ;).
And now, What you guy's really want to hear. How has the visual novel been coming along?